10 years in the past, Obsidian made the one D&D-style Monk I've ever actually cherished⁠—all it took was grounding him in harsh asceticism, mortification of the flesh, Aztec historical past, and stoner comedies


I lately bought in contact with former Obsidian author Eric Fenstermaker to be taught all the things I might about considered one of my favourite bits of dialogue in RPG historical past from Pillars of Eternity’s first growth, The White March Half 1. However this additionally entailed studying much more about Zahua, the character who delivered the road, and it struck me as soon as once more how uncommon he’s: A CRPG monk who’s really very well written.

There’s often one thing so plasticky and Epcot in regards to the monk fantasy in lots of RPGs, the barest bones of a Shaolin/Wuxia mythos chucked into the generalized fantasy slurry of (often) The Forgotten Realms or another cadet department D&D world⁠—possibly throw in some components of western monasticism to essentially confuse issues. However Pillars of Eternity monks, particularly Zahua, with their mortification of the flesh, hardcore asceticism, and philosophical depth, actually did one thing for me.



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