23 years after launch, Closing Fantasy 11 is suspending character creation on its hottest server because it buckles beneath the load of participant congestion


I performed Closing Fantasy 11 for the primary time in 2024 after an episode of the Irregular Mapping podcast poisoned me with brainworms hungry for an MMO that, since its launch in 2002, has been left largely untouched by the style conventions World of Warcraft would formalize within the years that adopted. It is like an interactive museum of an alternate MMO historical past, and there is apparently no scarcity of different gamers drawn in by that siren name.

Greater than twenty years after FF11’s launch, Sq. Enix has halted new character creation on its hottest server as a result of it is attracting extra gamers than it might probably deal with (by way of Vice). In a information submit on the FF11 web site, producer and director Yoji Fujito introduced “measures that might be applied to deal with congestion on the Asura World.”

(Picture credit score: Sq. Enix)

“Thanks partly to gamers which can be new to the sport, in addition to these which can be returning residence to Vana’diel after being away for some time, the general participant inhabitants has been trending upward just lately,” Fujito stated. Sadly, these greater participant counts have “led to a sequence of sudden points which have managed to have an effect on the standard” of gameplay on Asura, the FF11 world with the very best participant inhabitants.



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