CD Projekt Purple says The Witcher 4 will probably be a 'extra console-first growth'


Digital Foundry interviewed CD Projekt Purple and Epic concerning the Unreal Engine 5 tech demo for The Witcher 4 and it is an attention-grabbing take a look at the cutting-edge with regards to what number of polygons it is advisable make a pine tree look all good (reply: loads). One of many first matters that got here up was the very fact this tech demo was proven operating on a PlayStation 5 moderately than a PC.

“We all the time do PC and we push after which we attempt to scale down,” stated Charles Tremblay, VP of know-how at CD Projekt Purple. “However then we had so many issues up to now that we tried to see, OK, this time round we actually need to be extra console-first growth, proper? After which we labored with Unreal, with our accomplice, after which we noticed the problem—to understand the ambition that to make what we would like at 60 fps on PS5 can be, you understand, there can be work.”

Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview – YouTube
Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview - YouTube


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