Crytek says a very powerful distinction between Far Cry and Crysis had nothing to do with know-how: 'In Crysis, we mimicked nature as intently as potential'


Sorry (not sorry) for rolling out this withered, historical chestnut, nevertheless it actually is mind-blowing how good Crysis nonetheless appears immediately. What’s much more wonderful is simply how superior it appeared in comparison with Crytek’s earlier sport Far Cry, though the 2 solely launched three years aside.

I at all times figured the distinction was resulting from technological developments, and positively, Crytek devised some wild new technical options to make Crysis look nearly as good because it did. From subsurface scattering to make leaves look translucent, to skin-shaders particularly designed to make characters blush if required, there’s some amazingly particular tech working beneath Crytek’s nanosuit-powered shooter.



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