Angelos Mako was seven years previous when he began enjoying Dungeon Rampage together with his older brother, saving the nice guys and slaying hordes of evil minions. A decade later, he additionally saved the sport itself.
Dungeon Rampage was a easy Fb recreation, a cartoony hack-n-slash that was procedurally generated, so the dungeons had been at all times a bit completely different. However for Mako, it was additionally an escape.
“My mother and father had been going by means of a really nasty divorce. Dungeon Rampage was there for me. Each time they’d combat, I’d go into one other room and I’d play,” says Mako, now 18, from his residence in Greece. “It took care of me when when nobody else might.”
The tip of the dungeon
Mako performed DR every day, totally on a pc he shared together with his brother at residence. It was a preferred recreation in its time: Greater than two million individuals hopped in every month, and Mako was considered one of them for 5 years straight. Then the unthinkable occurred.
“I got here from college sooner or later and noticed a message Dungeon Rampage had shut down, and I used to be like, ‘What?! Why?'” he says. “I could not fathom it. I could not perceive why it occurred. However even from that second, I mentioned that I will discover a option to get this again once more. I had no clue how, however I had a dream.”

I used to be fed up. I wished this to come back to life. I mentioned, ‘Okay, I am ranging from scratch. I am taking initiative.’
Angelos Mako
Nonetheless, Mako was solely 10, had college to attend, and the dream needed to wait. He obtained into mods in Minecraft, performed some Roblox, and years later met a creator in a Roblox recreation. They bonded, and he did some apprenticeships on that staff’s recreation, in Unity. Whereas he was doing that, 4 years later, he ran throughout a Discord server that was attempting to remake Dungeon Rampage and determined to affix.
“I actually favored the imaginative and prescient,” he says. However sensible issues and volunteer builders meant the group did not make a ton of progress, they usually had been attempting to reinvent the sport, somewhat than restore the unique. Mako took over the undertaking in 2024.
“I did not know that making a recreation is fairly exhausting,” he says, laughing. On the similar time, individuals had been becoming a member of the server and asking a key query: What occurred if the unique builders selected to copyright strike the remake?
“We had been like, ‘Oh sure, that is a really massive downside.’ I used to be fed up. I wished this to come back to life,” Mako says. “I mentioned, ‘Okay, I am ranging from scratch. I am taking initiative.’ And I went on to attempt to get the copyright of Dungeon Rampage.”
The sleuthing begins
Mako had the credit display from the sport, and determined that he’d make a LinkedIn account and message everybody he might discover. “Folks replied, truly. That is the bizarre half.”
He spoke with Jason Yeung, the unique inventive director, who mentioned that the try and remake Dungeon Rampage was a cool undertaking, however that he wanted to talk with Mike Goslin, who had run Insurgent Leisure, the unique Dungeon Rampage developer. One factor led to a different: He spoke to Goslin on the telephone, who then launched him to the CEO of the father or mother firm—and he obtained his license settlement.
Mako was ecstatic. Just one factor introduced him again to earth: “As a result of I began from scratch once more, we did not actually have a recreation,” he says. So he talked with all of the builders of the unique recreation that he might discover. The unique lead artist obtained him some artwork supply information. However nobody appeared to have the code.
About the identical time, he had learn the e book Stage Up! The Information to Nice Video Recreation Design, written by Scott Rogers. Buoyed by his current success contacting individuals on LinkedIn, he tried to attach with Rogers—who accepted. A short while later, Rogers posted a message on the platform saying Gamebreaking Studios was on the lookout for shoppers for co-development.
Mako messaged him to ask precisely what that was, and earlier than he knew it, they had been discussing a deal to remake Dungeon Rampage as a Steam recreation utilizing Unity. However the cash simply wasn’t figuring out.

“My first engagement was getting added to a LinkedIn message,” Gamebreaking CEO Taylor Hellam mentioned. “‘Hey, Angelos is making this recreation. He needs our assist. He needs to know the way a lot it will price to remake Dungeon Rampage.’ The very first thing I did was click on on the Steam web page and I am like, this can be a preexisting recreation. Does he even have the IP license to this factor? My first response was suspicion. Fake he does have the IP license, what wouldn’t it price us to make this from scratch?”
They could not come to an settlement that labored, and the undertaking appeared destined to stall once more. Mako had no funds, the studio had no capital for the undertaking, and discussions with publishers had been promising however not notably fruitful.
A cautious lady saves the day
Lastly, Mako tracked down the final engineer on the undertaking, they usually began to talk.
It turned out he may need the information of the final construct on a laptop computer—solely he had given it to his seven-year-old daughter to play with.
…Once we obtained the supply code off of a laptop computer and had been instructed that this hasn’t been operating in years, we had been like, ‘We might clear up this factor.’
Gamebreaking CEO Taylor Hellam
Miraculously, the laptop computer—and the information—had been nonetheless intact.
“We had been very completely satisfied that she did not by chance delete the information,” Mako says with fun.
At that time, Gamebreaking was intrigued, Hellam mentioned.
“We’re clearly actually moved by Mako’s story and his ardour,” he says, “but in addition we’re a sucker for a great technical problem. So once we obtained the supply code off of a laptop computer and had been instructed that this hasn’t been operating in years, we had been like, ‘We might clear up this factor.’ “
Gamebreaking agreed to associate with Mako to replace the information and launch the sport, and started working. It turned out to be a harder problem than they anticipated; it wasn’t only a Flash recreation, it was Flash and C++ and a PHP backend, and when one half obtained mounted, it appeared one of many different items would break.
The primary boot
Lastly there got here a day when it appeared like all three is likely to be working, and Gamebreaking co-founder Sean Saleh urged Mako to leap on a video name to provide it a take a look at. The studio and Mako had been speaking for 3 months at that time.
At first, the sport simply threw one other error. “I believed I used to be trolling,” Hellam says. However then a magical factor occurred: It ran. Saleh recorded the decision—you may see the second it began working beneath.
As soon as they had been into the sport’s foyer, it was solely a matter of minutes earlier than they had been enjoying the sport. Buggy, misbehaving, sometimes perplexing—nevertheless it was alive once more. Mako was a bit teary-eyed. Hellam was ecstatic.
“I used to be like, lastly we had been holding up our finish of the discount!” Hellam says. “It was a extremely unbelievable second watching him play for the primary time. After which I did not hear from him for 2 days as a result of he was simply enjoying nonstop.” Mako says he “missed some dinners” that week. “It was a really emotional time.”
Getting it prepared for prime time
They arrange a Kickstarter marketing campaign that blew by means of its $25,000 aim. (It is at $61,000 now; that web page consists of free demos). The staff obtained entry to the unique recreation’s Fb web page and gave it a tweak, then watched the excited followers bounce on the change.

He was the primary particular person to play this recreation in over a decade.
Taylor Hellam
“All we did was change the quilt picture there and everybody reacted like loopy,” Hellam says. “Everybody was like, ‘Oh my god, is the sport coming again? What is going on on?’ Over the following week, our wishlists doubled. It was insane.”
The sport was freemium when it was initially launched, however will now be an entire, one-time buy. It is headed to early entry on Steam due to Mako and his Gamebreaking partnership. It is on greater than 100,000 wishlists, Hellam says.
“He was the primary particular person to play this recreation in over a decade, which is basically cool,” Hellam says. “He positively deserved to be the one to play. He was the one who obtained it to come back again.”
“It is a very enjoyable recreation and it has been a really enjoyable recreation perpetually,” Mako says. These first days of enjoying once more “had been the primary days of discovering hearth as a caveman. That is my finest analogy of this.”



