The brand new AMD UDNA structure will allow each PlayStation 6 and the following Xbox consoles to double their ray tracing efficiency, in addition to their AI-related capabilities, in keeping with well-known leaker Kepler_L2.
The supply talked about that AMD’s expertise will kind the core of not solely the brand new Radeon GPUs but additionally the following era of Sony and Microsoft consoles, providing a efficiency increase of round 20% per compute unit in comparison with RDNA 4, which already represented a major enchancment over RDNA 3.
Contemplating that PS6 and the following Xbox consoles will probably enhance the variety of compute models in comparison with present configurations, it’s clear that this represents an especially promising prospect, which might mark a exceptional technological leap ahead.
As talked about earlier, nonetheless, it will likely be ray tracing and AI efficiency (together with superior upscaling and body era) that can see the largest enchancment, and AMD plans to double these capabilities.
Potential for a Main Leap in Console Know-how
Just lately, AMD unveiled FSR Redstone, an AI expertise that competes with NVIDIA’s DLSS utilizing machine studying. It’s clear that that is the course each Sony and Microsoft’s upcoming consoles will take, contemplating the efficiency significance of such options.
In comparison with the transition from PS4 and Xbox One to PS5 and Xbox Sequence X|S, we’d witness a major generational leap, with a noticeable leap in expertise that many thought was unimaginable because of varied components.

